What are framebuffers?

If you place your hand under a water faucet, the water will flow around your fingers. You can make an analog video signal path that has this property. You are not interrupting the signal, you are merely shaping it. Framebuffers are a different principle. A framebuffer is a digital technique where you capture a moment in time, and do operations (such as adjusting contrast or hue) on it. Depending on whether your device employs framebuffers, you will have the ability to do different types of operations on the signal.
[a] Maybe this should be organized by HDMI>Analog and vice versa. Maybe should start section with a description of Upscaler vs Downscaler. Maybe come up with a small graphic that can be attached inline to each converter to show which direction it goes.
[a] Maybe this should be organized by HDMI>Analog and vice versa. Maybe should start section with a description of Upscaler vs Downscaler.
Maybe come up with a small graphic that can be attached inline to each converter to show which direction it goes.
[b] Nit / point of clarity: Should this be linked in "Links" section instead of the header?
[b] Nit / point of clarity: Should this be linked in "Links" section instead of the header?
[c] Same applies to other mixers below which have header links.
[c] Same applies to other mixers below which have header links.
[d] The style in the document is inconsistent. It would be better practice to put these manuals in Links for portability, but 🤷♂️
[d] The style in the document is inconsistent. It would be better practice to put these manuals in Links for portability, but 🤷♂️
[e] May want to break this section into subsections following the Heading2 / Heading3 formatting of other sections. Proposed sections: * Proc Amp * Titler * Effects * ?
[e] May want to break this section into subsections following the Heading2 / Heading3 formatting of other sections. Proposed sections:
* Proc Amp
* Titler
* Effects
* ?